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TVCG
2010
213views more  TVCG 2010»
13 years 6 months ago
Real-Time Detection and Tracking for Augmented Reality on Mobile Phones
—In this paper, we present three techniques for 6DOF natural feature tracking in real time on mobile phones. We achieve interactive frame rates of up to 30 Hz for natural feature...
Daniel Wagner, Gerhard Reitmayr, Alessandro Mullon...
TEDU
2008
213views Education» more  TEDU 2008»
13 years 6 months ago
TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality
Recently, many researchers have worked on tabletop systems. One issue with tabletop interfaces is how to control the table without using conventional desktop input devices such as ...
Sewon Na, Mark Billinghurst, Woontack Woo
ISMAR
2007
IEEE
14 years 1 months ago
Semi-automatic Annotations in Unknown Environments
Unknown environments pose a particular challenge for augmented reality applications because the 3D models required for tracking, rendering and interaction are not available ahead ...
Gerhard Reitmayr, Ethan Eade, Tom Drummond
ISMAR
2005
IEEE
14 years 1 months ago
Face to Face Collaborative AR on Mobile Phones
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can also be used to support face to face collaborative AR gaming. We have created a c...
Anders Henrysson, Mark Billinghurst, Mark Ollila
CHI
2007
ACM
14 years 8 months ago
Exploring augmented live video streams for remote participation
Augmented video streams display information within the context of the physical environment. In contrast to Augmented Reality, they do not require special equipment, they can suppo...
Irma Lindt, Jan Herling, Jan Ohlenburg, Michael Wi...