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MICRO
2003
IEEE
96views Hardware» more  MICRO 2003»
14 years 3 months ago
Using Interaction Costs for Microarchitectural Bottleneck Analysis
Attacking bottlenecks in modern processors is difficult because many microarchitectural events overlap with each other. This parallelism makes it difficult to both (a) assign a ...
Brian A. Fields, Rastislav Bodík, Mark D. H...
CHI
2007
ACM
14 years 10 months ago
How pairs interact over a multimodal digital table
Co-located collaborators often work over physical tabletops using combinations of expressive hand gestures and verbal utterances. This paper provides the first observations of how...
Edward Tse, Chia Shen, Saul Greenberg, Clifton For...
CHI
2007
ACM
14 years 10 months ago
Affordances for manipulation of physical versus digital media on interactive surfaces
This work presents the results of a comparative study in which we investigate the ways manipulation of physical versus digital media are fundamentally different from one another. ...
Lucia Terrenghi, David S. Kirk, Abigail Sellen, Sh...
EXPERT
2010
145views more  EXPERT 2010»
13 years 7 months ago
Interaction Analysis with a Bayesian Trajectory Model
Human behavior recognition is one of the most important and challenging objectives performed by intelligent vision systems. Several issues must be faced in this domain ranging fro...
Alessio Dore, Carlo S. Regazzoni
AIIDE
2006
13 years 11 months ago
A Guided Performance Interface for Augmenting Social Experiences with an Interactive Animatronic Character
Entertainment animatronics has traditionally been a discipline devoid of interactivity. Previously, we brought interactivity to this field by creating a suite of content authoring...
Seema Patel, William Bosley, David Culyba, Sabrina...