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CBSE
2008
Springer
13 years 9 months ago
State Space Reduction Techniques for Component Interfaces
Abstract. Automata-based interface and protocol specifications provide an elegant framework to capture and automatically verify the interactive behavior of component-based software...
Markus Lumpe, Lars Grunske, Jean-Guy Schneider
SIAMCO
2010
128views more  SIAMCO 2010»
13 years 2 months ago
A Class of Self-Interacting Processes with Applications to Games and Reinforced Random Walks
Abstract. This paper studies a class of non-Markovian and nonhomogeneous stochastic processes on a finite state space. Relying on a recent paper by Bena
Michel Benaïm, Olivier Raimond
EVOW
2008
Springer
13 years 9 months ago
Composing Music with Neural Networks and Probabilistic Finite-State Machines
In this paper, biological (human) music composition systems based on Time Delay Neural Networks and Ward Nets and on a probabilistic Finite-State Machine will be presented. The sys...
Tomasz Michal Oliwa, Markus Wagner
DSVIS
2003
Springer
14 years 21 days ago
Applying Extended Finite State Machines in Software Testing of Interactive Systems
Model Based Testing (MBT) is a functional testing technique that makes use of information from behavioral models of the software to carry out the testing task. This technique has b...
Marcelo Fantinato, Mario Jino
DAC
1994
ACM
13 years 11 months ago
BDD Variable Ordering for Interacting Finite State Machines
We address the problem of obtaining good variable orderings for the BDD representation of a system of interacting finite state machines (FSMs). Orderings are derived from the comm...
Adnan Aziz, Serdar Tasiran, Robert K. Brayton