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NETGAMES
2006
ACM
14 years 3 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
SIGIR
2006
ACM
14 years 3 months ago
Type less, find more: fast autocompletion search with a succinct index
We consider the following full-text search autocompletion feature. Imagine a user of a search engine typing a query. Then with every letter being typed, we would like an instant d...
Holger Bast, Ingmar Weber
VRML
2006
ACM
14 years 3 months ago
A case for 3D streaming on peer-to-peer networks
One of the most serious issues holding back the widespread of 3D contents on Internet has been their inaccessibility due to large data volume. Many compression and progressive tra...
Shun-Yun Hu
WIKIS
2006
ACM
14 years 3 months ago
Semantic Wikipedia
Wikipedia is the world’s largest collaboratively edited source of encyclopaedic knowledge. But in spite of its utility, its contents are barely machine-interpretable. Structural...
Heiko Haller, Markus Krötzsch, Max Völke...
CVPR
2010
IEEE
14 years 2 months ago
Semantic Context Modeling with Maximal Margin Conditional Random Fields for Automatic Image Annotation
Context modeling for Vision Recognition and Automatic Image Annotation (AIA) has attracted increasing attentions in recent years. For various contextual information and resources,...
Yu Xiang, Xiangdong Zhou, Zuotao Liu, Tat-seng chu...
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