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HAPTICS
2002
IEEE
14 years 12 days ago
Human Kinematic Factor for Haptic Manipulation: The Wrist to Thumb
The range of human kinematic motion as well as force resolution should be known for design of a haptic device. In addition, a haptic interface can be designed more easily when mas...
Keehoon Kim, Youngil Youm, Wan Kyun Chung
GRAPHICSINTERFACE
2001
13 years 8 months ago
3D Scene Manipulation with 2D Devices and Constraints
Content creation for computer graphics applications is a laborious process that requires skilled personnel. One fundamental problem is that manipulation of 3D objects with 2D user...
Graham Smith, Wolfgang Stürzlinger, Tim Salzm...
CGF
1998
213views more  CGF 1998»
13 years 7 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
MUM
2005
ACM
129views Multimedia» more  MUM 2005»
14 years 1 months ago
Mobile camera-based adaptive viewing
In this paper, we present an approach for facilitating user interaction on mobile devices, focusing on camera-enabled mobile phones. A user interacts with an application by moving...
Antonio Haro, Koichi Mori, Vidya Setlur, Tolga K. ...
SCA
2007
13 years 9 months ago
Kinodynamic skinning using volume-preserving deformations
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Alexis Angelidis, Karan Singh