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ICRA
2006
IEEE
131views Robotics» more  ICRA 2006»
14 years 2 months ago
Proximity Queries between Convex Objects: an Interior Point Approach for Implicit Surfaces
— This paper presents an interior point approach to exact distance computation between convex objects represented as intersections of implicit surfaces. Exact distance computatio...
Nilanjan Chakraborty, Jufeng Peng, Srinivas Akella...
3DIM
2003
IEEE
14 years 1 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
BC
2008
208views more  BC 2008»
13 years 8 months ago
Through a barn owl's eyes: interactions between scene content and visual attention
Abstract In this study we set to investigate visual attention properties of freely behaving barn owls using a miniature wireless camera attached to their heads. The tubular eye str...
Shay Ohayon, Wolf Harmening, Hermann Wagner, Ehud ...
JVCA
1998
90views more  JVCA 1998»
13 years 8 months ago
Interactive rigid body manipulation with obstacle contacts
The interactive manipulation of rigid objects in virtual reality environments requires an object behaviour which is at least physically plausible to be useful for applications lik...
Matthias Buck, Elmar Schömer
ISMAR
2006
IEEE
14 years 2 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas