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PAMI
2002
98views more  PAMI 2002»
13 years 8 months ago
Extraction of Visual Features for Lipreading
The multimodal nature of speech is often ignored in human-computer interaction, but lip deformations and other body motion, such as those of the head, convey additional information...
Iain Matthews, Timothy F. Cootes, J. Andrew Bangha...
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
13 years 8 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
PC
2007
141views Management» more  PC 2007»
13 years 8 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger
PVLDB
2008
84views more  PVLDB 2008»
13 years 8 months ago
When is it time to rethink the aggregate configuration of your OLAP server?
OLAP servers based on relational backends typically exploit materialized aggregate tables to improve response times of complex analytical queries. One of the key problems in this ...
Katja Hose, Daniel Klan, Matthias Marx, Kai-Uwe Sa...
RIA
2008
104views more  RIA 2008»
13 years 8 months ago
Scatterbox: Context-Aware Message Management
Applications that rely on mobile devices for user interaction must be mindful of the user's limited attention, which will typically be split between several competing tasks. C...
Stephen Knox, Ross Shannon, Lorcan Coyle, Adrian K...