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WSCG
2004
152views more  WSCG 2004»
13 years 9 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
CVPR
2009
IEEE
15 years 2 months ago
Active Volume Models for 3D Medical Image Segmentation
In this paper, we propose a novel predictive model for object boundary, which can integrate information from any sources. The model is a dynamic “object” model whose manifes...
Tian Shen (Lehigh University), Hongsheng Li (Lehig...
IROS
2009
IEEE
212views Robotics» more  IROS 2009»
14 years 2 months ago
3D feature based mapping towards mobile robots' enhanced performance in rescue missions
— This paper presents a feature based 3D mapping approach with regard to obtaining compact models of semistructured environments such as partially destroyed buildings where mobil...
Paloma de la Puente, Diego Rodríguez-Losada...
3DPVT
2004
IEEE
316views Visualization» more  3DPVT 2004»
13 years 11 months ago
A Statistical Method for Robust 3D Surface Reconstruction from Sparse Data
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...
WSCG
2003
144views more  WSCG 2003»
13 years 9 months ago
Progressive Transmission of Polyhedral Solids Using a Hierarchical Representation Scheme
In the last years several 3D model compression methods for multiresolution applications have been presented, most of them using 3D meshes. Octrees are a natural multiresolution re...
Pedro Cano, Juan Carlos Torres, Francisco Velasco