Sciweavers

381 search results - page 43 / 77
» Interactive 3D Building Modeling Using a Hierarchical Repres...
Sort
View
SIGGRAPH
2000
ACM
14 years 3 hour ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy
ICCV
2007
IEEE
14 years 9 months ago
Correspondence Establishment in Statistical Modeling of Shapes with Arbitrary Topology
Correspondence establishment is a key step in statistical shape model building. There are several automated methods for solving this problem in 3D, but they usually can only handl...
Ekaterina Syrkina, Gábor Székely, Mi...
AUSAI
2006
Springer
13 years 11 months ago
Robust Character Recognition Using a Hierarchical Bayesian Network
There is increasing evidence to suggest that the neocortex of the mammalian brain does not consist of a collection of specialised and dedicated cortical architectures, but instead ...
John Thornton, Torbjorn Gustafsson, Michael Blumen...
EMMCVPR
2001
Springer
14 years 4 days ago
A Hierarchical Markov Random Field Model for Figure-Ground Segregation
To segregate overlapping objects into depth layers requires the integration of local occlusion cues distributed over the entire image into a global percept. We propose to model thi...
Stella X. Yu, Tai Sing Lee, Takeo Kanade
VISUALIZATION
2005
IEEE
14 years 1 months ago
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail
We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
Steven P. Callahan, João Luiz Dihl Comba, P...