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» Interactive 3D Environments by Using Videogame Engines
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AVI
2004
13 years 9 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
IV
2007
IEEE
98views Visualization» more  IV 2007»
14 years 2 months ago
An infrastructure for remote virtual exploration on PDAs
In this paper we present a prototyped system to enable the virtual exploration of a complex virtual environment. Our approach exploits Quest3D as main rendering engine, its output...
Rosario De Chiara, Ugo Erra, Andrea Petta, Vittori...
CADUI
2006
13 years 9 months ago
GestAction3D: A Platform For Studying Displacements And Deformations Of 3D Objects Using Hands
We present a low-cost hand-based device coupled with a 3D motion recovery engine and 3D visualization. This platform aims at studying ergonomic 3D interactions in order to manipula...
Diane Lingrand, Philippe Renevier, Anne-Marie Pinn...
ICALT
2008
IEEE
14 years 2 months ago
From 3D Virtual Museum to 3D Collaborative Virtual Workshop
In recent years, virtual museums have become more widespread and the usage of them for educational purposes has increased. They are used to facilitate educational process in diffe...
Mikhail Fominykh, Ekaterina Prasolova-Førla...
ICSE
2003
IEEE-ACM
14 years 7 months ago
Source Viewer 3D (sv3D) - A Framework for Software Visualization
2. Support for User Interaction Source Viewer 3D is a software visualization framework that uses a 3D metaphor to represent software system and analysis data. The 3D representation...
Jonathan I. Maletic, Andrian Marcus, Louis Feng