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TOG
2002
130views more  TOG 2002»
13 years 7 months ago
Real-time 3D model acquisition
The digitization of the 3D shape of real objects is a rapidly expanding field, with applications in entertainment, design, and archaeology. We propose a new 3D model acquisition s...
Szymon Rusinkiewicz, Olaf A. Hall-Holt, Marc Levoy
3DIC
2009
IEEE
279views Hardware» more  3DIC 2009»
14 years 2 months ago
Compact modelling of Through-Silicon Vias (TSVs) in three-dimensional (3-D) integrated circuits
Abstract—Modeling parasitic parameters of Through-SiliconVia (TSV) structures is essential in exploring electrical characteristics such as delay and signal integrity (SI) of circ...
Roshan Weerasekera, Matt Grange, Dinesh Pamunuwa, ...
3DPVT
2006
IEEE
216views Visualization» more  3DPVT 2006»
14 years 1 months ago
Anatomically-Aware, Automatic, and Fast Registration of 3D Ear Impression Models
We present a registration framework based on feature points of anatomical 3D shapes represented in the point cloud domain. Anatomical information is utilized throughout the comple...
Alexander Zouhar, Tong Fang, Gozde B. Unal, Gregor...
ICMCS
1999
IEEE
117views Multimedia» more  ICMCS 1999»
13 years 12 months ago
VHS to VRML: 3D Graphical Models from Video Sequences
Abstract-- We describe a method to completely automatically recover 3D scene structure together with a camera for each frame from a sequence of images acquired by an unknown camera...
Andrew Zisserman, Andrew W. Fitzgibbon, Geoffrey C...
IJVR
2007
128views more  IJVR 2007»
13 years 7 months ago
Occlusion Management in Immersive and Desktop 3D Virtual Environments: Theory and Evaluation
—We present an empirical usability experiment studying the relative strengths and weaknesses of three different occlusion management techniques for discovering and accessing obje...
Niklas Elmqvist, Mihail Eduard Tudoreanu