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CW
2008
IEEE
14 years 3 months ago
Bi-Manual Interactive Tools for Cultural Heritage Researchers
The availability of intuitive, user-friendly and specialized software to work with 3D models of cultural heritage artifacts is as important as the availability of low-cost and rob...
Can Ozmen, Selim Balcisoy
VVS
1995
IEEE
157views Visualization» more  VVS 1995»
14 years 5 days ago
Cube-3: A Real-Time Architecture for High-Resolution Volume Visualization
This paper describes a high-performance special-purpose system, Cube-3, for displaying and manipulating highresolution volumetric datasets in real-time. A primary goal of Cube-3 i...
Hanspeter Pfister, Arie E. Kaufman, Tzi-cker Chiue...
AMDO
2004
Springer
14 years 2 months ago
Real Time Segmentation and Tracking of Face and Hands in VR Applications
We describe a robust real-time 3D tracking system of the extreme limbs of the upper human body, i.e., the hands and the face. The goal of the system is that it can be used as a per...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...
CDC
2010
IEEE
106views Control Systems» more  CDC 2010»
13 years 3 months ago
Visual feedback attitude synchronization in leader-follower type visibility structures
In this paper we consider visual feedback attitude synchronization in leader-follower type visibility structures in SE(3). We first define visual robotic networks consisting of the...
Tatsuya Ibuki, Takeshi Hatanaka, Masayuki Fujita, ...
PERVASIVE
2011
Springer
12 years 11 months ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...