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3DPVT
2006
IEEE
141views Visualization» more  3DPVT 2006»
14 years 2 months ago
Reference Stream Selection for Multiple Depth Stream Encoding
With advances in technology, a dynamic real world scene can be captured, represented, and streamed for realistic interaction in 3D using multiple digital cameras and computers. Ho...
Sang-Uok Kum, Ketan Mayer-Patel
CDVE
2004
Springer
109views Visualization» more  CDVE 2004»
14 years 1 months ago
Interest Management for Collaborative Environments Through Dividing Their Shared State
Not all participants in a collaborative virtual environment (CVE) need to be informed of every other participant’s activities. The technique used for filtering irrelevant message...
Michal Masa, Jiri Zara
PG
2003
IEEE
14 years 1 months ago
Depth-Peeling for Texture-Based Volume Rendering
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
Zoltán Nagy, Reinhard Klein
SI3D
2006
ACM
14 years 2 months ago
Abstract shade trees
Shade Trees Morgan McGuire George Stathis Hanspeter Pfister Shriram Krishnamurthi Brown University Harvard Extension School MERL Brown University As GPU-powered special effects be...
Morgan McGuire, George Stathis, Hanspeter Pfister,...
NPAR
2000
ACM
14 years 24 days ago
Artistic silhouettes: a hybrid approach
We present a new algorithm for rendering silhouette outlines of 3D polygonal meshes with stylized strokes. Rather than use silhouette edges of the model directly as the basis for ...
J. D. Northrup, Lee Markosian