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MICRO
2003
IEEE
96views Hardware» more  MICRO 2003»
15 years 9 months ago
Using Interaction Costs for Microarchitectural Bottleneck Analysis
Attacking bottlenecks in modern processors is difficult because many microarchitectural events overlap with each other. This parallelism makes it difficult to both (a) assign a ...
Brian A. Fields, Rastislav Bodík, Mark D. H...
141
Voted
ICCV
2007
IEEE
15 years 10 months ago
Dense Multiscale Motion Extraction from Cardiac Cine MR Tagging using HARP Technology
We propose an operational method to extract the left ventricle (LV) systole dynamics using HARmonic Phase (HARP) images extracted from tagged cardiac MR sequences. Established tec...
Luc Florack, Hans C. van Assen, Avan Suinesiaputra
140
Voted
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
15 years 8 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
127
Voted
SOUPS
2005
ACM
15 years 9 months ago
The battle against phishing: Dynamic Security Skins
Phishing is a model problem for illustrating usability concerns of privacy and security because both system designers and attackers battle using user interfaces to guide (or misgu...
Rachna Dhamija, J. Doug Tygar
ECCV
2002
Springer
16 years 5 months ago
Eye Gaze Correction with Stereovision for Video-Teleconferencing
Abstract. The lack of eye contact in desktop video teleconferencing substantially reduces the effectiveness of video contents. While expensive and bulky hardware is available on th...
Ruigang Yang, Zhengyou Zhang