Sciweavers

12015 search results - page 20 / 2403
» Interactive Algorithms 2005
Sort
View
CSL
2005
Springer
14 years 2 months ago
Towards a Typed Geometry of Interaction
Abstract. Girard’s Geometry of Interaction (GoI) develops a mathematical framework for modelling the dynamics of cut-elimination. We introduce a typed version of GoI, called Mult...
Esfandiar Haghverdi, Philip J. Scott
CAD
2005
Springer
13 years 8 months ago
From early virtual garment simulation to interactive fashion design
Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques fo...
Pascal Volino, Frederic Cordier, Nadia Magnenat-Th...
IV
2005
IEEE
149views Visualization» more  IV 2005»
14 years 2 months ago
Visualisation Techniques for Users and Designers of Layout Algorithms
Visualisation systems consisting of a set of components through which data and interaction commands flow have been explored by a number of researchers. Such hybrid and multistage ...
Greg Ross, Alistair Morrison, Matthew Chalmers
CEC
2005
IEEE
14 years 2 months ago
Elitist generational genetic chromodynamics - a new radii-based evolutionary algorithm for multimodal optimization
A new radii-based evolutionary algorithm (EA) designed for multimodal optimization problems is proposed. The approach can be placed within the genetic chromodynamics framework and ...
Catalin Stoean, Mike Preuss, Ruxandra Gorunescu, D...
EUC
2005
Springer
14 years 2 months ago
Dependable Polygon-Processing Algorithms for Safety-Critical Embedded Systems
Algorithms that process geometric objects become more and more important for many safety-critical embedded systems, e.g. for motion planning or collision detection, where correctne...
Jens Brandt, Klaus Schneider