— We propose a sensitivity-based method to allocate decaps incorporating leakage constraints and tighter data and clock interactions. The proposed approach attempts to allocate d...
We introduce PlayAnywhere, a front-projected computer vision-based interactive table system which uses a new commercially available projection technology to obtain a compact, self...
We present an approach for facilitating user interaction on mobile devices, focusing on camera-enabled mobile phones. A user interacts with an application by moving their device. A...
Abstract— This paper deals with the optimization of RobotObstacle interaction computations, in the context of nonholonomic trajectory deformation for mobile robots. We first rec...
Olivier Lefebvre, Florent Lamiraux, David Bonnafou...
We introduce flexible algorithms that can automatically learn mappings from images to actions by interacting with their environment. They work by introducing an image classifier i...