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» Interactive Coding for Interactive Proofs
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UIST
2005
ACM
14 years 4 months ago
PlayAnywhere: a compact interactive tabletop projection-vision system
We introduce PlayAnywhere, a front-projected computer vision-based interactive table system which uses a new commercially available projection technology to obtain a compact, self...
Andrew D. Wilson
FASE
2005
Springer
14 years 4 months ago
Coverage Criteria for Testing of Object Interactions in Sequence Diagrams
This work defines several control-flow coverage criteria for testing the interactions among a set of collaborating objects. The criteria are based on UML sequence diagrams that a...
Atanas Rountev, Scott Kagan, Jason Sawin
AFRIGRAPH
2004
ACM
14 years 4 months ago
Designing a VR interaction authoring tool using constructivist practices
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...
Cara Winterbottom, Edwin H. Blake
VISUALIZATION
2002
IEEE
14 years 3 months ago
Interactive Rendering of Large Volume Data Sets
We present a new algorithm for rendering very large volume data sets at interactive framerates on standard PC hardware. The algorithm accepts scalar data sampled on a regular grid...
Stefan Guthe, Michael Wand, Julius Gonser, Wolfgan...
MOBILITY
2009
ACM
14 years 3 months ago
Context-sensitive authorization in interaction patterns
Main requirement of recent computing environments, like mobile and then ubiquitous computing, is to adapt applications to context. On the other hand, access control generally trus...
Vincent Hourdin, Jean-Yves Tigli, Stephane Lavirot...