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Accurately describing interactions between medical devices and anatomical structures, or between anatomical structures themselves, is an essential step towards the adoption of comp...
We present an efficient algorithm for haptic rendering of deformable bodies with highly detailed surface geometry using a fast contact handling algorithm. We exploit a layered defo...
Nico Galoppo, Serhat Tekin, Miguel A. Otaduy, Mark...
We present a new interaction handling model for physics-based sound synthesis in virtual environments. A new three-level surface representation for describing object shapes, visib...
We present an approach to compute a smooth, interpolating skin of an ordered set of 3D balls. By construction, the skin is constrained to be C1 continuous, and for each ball, it i...
Gregory G. Slabaugh, Brian Whited, Jarek Rossignac...
We present a surface representation and a set of algorithms that allow interactive placement of curved parametric objects without interpenetration. Using these algorithms, a model...