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» Interactive Dynamics for Large Virtual Reality Applications
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TOG
2008
106views more  TOG 2008»
13 years 8 months ago
Fast modal sounds with scalable frequency-domain synthesis
Audio rendering of impact sounds, such as those caused by falling objects or explosion debris, adds realism to interactive 3D audiovisual applications, and can be convincingly ach...
Nicolas Bonneel, George Drettakis, Nicolas Tsingos...
EDBT
2009
ACM
241views Database» more  EDBT 2009»
14 years 3 months ago
GADDI: distance index based subgraph matching in biological networks
Currently, a huge amount of biological data can be naturally represented by graphs, e.g., protein interaction networks, gene regulatory networks, etc. The need for indexing large ...
Shijie Zhang, Shirong Li, Jiong Yang
INFOCOM
2000
IEEE
14 years 18 days ago
Consideration of Receiver Interest for IP Multicast Delivery
—Large-scale applications are characterized by a large number of dynamic and often interactive group members. The nature of these applications is such that participants are not i...
Brian Neil Levine, Jon Crowcroft, Christophe Diot,...
CGF
2002
184views more  CGF 2002»
13 years 8 months ago
The 3D Model Acquisition Pipeline
Three-dimensional (3D) image acquisition systems are rapidly becoming more affordable, especially systems based on commodity electronic cameras. At the same time, personal compute...
Fausto Bernardini, Holly E. Rushmeier
HAPTICS
2002
IEEE
14 years 1 months ago
Haptic Subdivision: An Approach to Defining Level-of-Detail in Haptic Rendering
Soft objects are often desired in applications such as virtual surgery training. Soft object simulations are computationally intensive because object deformation involves numerica...
Jian Zhang, Shahram Payandeh, John Dill