Sciweavers

3238 search results - page 618 / 648
» Interactive Evolution of Images
Sort
View
CHI
2010
ACM
14 years 3 months ago
Now let me see where i was: understanding how lifelogs mediate memory
Lifelogging technologies can capture both mundane and important experiences in our daily lives, resulting in a rich record of the places we visit and the things we see. This study...
Vaiva Kalnikaité, Abigail Sellen, Steve Whi...
IROS
2009
IEEE
178views Robotics» more  IROS 2009»
14 years 3 months ago
Fast detection of arbitrary planar surfaces from unreliable 3D data
Abstract— Man-made real-world environments are dominated by planar surfaces many of which constitute behaviorrelevant entities. Thus, the ability to perceive planar surfaces is v...
Martin Heracles, Bram Bolder, Christian Goerick
MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
14 years 3 months ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
14 years 3 months ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...
GIS
2007
ACM
14 years 2 months ago
Cell-based generalization of 3D building groups with outlier management
In this paper, we present a technique that generalizes 3D building groups of virtual 3D city models according to a cell structure that is derived from infrastructure networks. In ...
Tassilo Glander, Jürgen Döllner