We present the development of and experiment with a robot system showing cognitive capabilities of children of three to four years. We focus on two topics: assembly by two hands a...
We describe an approach for a class of tangible interaction elements that are applicable across a broad variety of interactive systems. These tangibles share certain physical, vis...
Although the 2D desktop metaphor has been the dominating paradigm of user interfaces for over two decades, 3D models of interaction are becoming more feasible due to advances in c...
Usage data logged from user interactions can be extremely valuable for evaluating software usability. However, instrumenting software to collect usage data is a time-intensive tas...
Scott Bateman, Carl Gutwin, Nathaniel Osgood, Gord...
Many of the formal techniques are orchestrated for interaction detection in a complex integrated solution of hardware and software components. However, the applicability of these ...