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VMV
2001
115views Visualization» more  VMV 2001»
13 years 9 months ago
Segmentation-Based Postprocessing in Real-Time Immersive Video Conferencing
We present a novel, real-time disparity analysis frame work developed for immersive teleconferencing. This two-stage method computes a limited number of highly reliable disparitie...
Oliver Schreer, Serap Askar, Nicole Brandenburg, P...
VR
2000
IEEE
101views Virtual Reality» more  VR 2000»
14 years 7 days ago
Multimodal Menu Presentation and Selection in Immersive Virtual Environments
Usability has become one of the key ingredients in making virtual reality (VR) systems work, and a big part of a usable VR system is in the design of effective interface/interacti...
Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, In...
GRAPHITE
2004
ACM
14 years 1 months ago
Understanding next-generation VR: classifying commodity clusters for immersive virtual reality
Commodity clusters offer the ability to deliver higher performance computer graphics at lower prices than traditional graphics supercomputers. Immersive virtual reality systems de...
Alexander Streit, Ruth Christie, Andy Boud
HCI
2007
13 years 9 months ago
Immersive Digital Games: The Interfaces for Next-Generation E-Learning?
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...
IDMS
2001
Springer
116views Multimedia» more  IDMS 2001»
14 years 9 days ago
The Minimal Buffering Requirements of Congestion Controlled Interactive Multimedia Applications
This paper uses analysis and experiments to study the minimal buffering requirements of congestion controlled multimedia applications. Applications in the Internet must use congest...
Kang Li, Charles Krasic, Jonathan Walpole, Molly H...