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IJVR
2006
116views more  IJVR 2006»
13 years 8 months ago
New Directions in 3D User Interfaces
Three-dimensional user interfaces (3D UIs) support user tasks in many non-traditional interactive systems such as virtual environments, augmented reality, and ubiquitous computing...
Doug A. Bowman, Jian Chen, Chadwick A. Wingrave, J...
CHI
2011
ACM
12 years 11 months ago
Your noise is my command: sensing gestures using the body as an antenna
Touch sensing and computer vision have made humancomputer interaction possible in environments where keyboards, mice, or other handheld implements are not available or desirable. ...
Gabe Cohn, Daniel Morris, Shwetak N. Patel, Desney...
TASE
2008
IEEE
13 years 8 months ago
Stochastic Modeling of an Automated Guided Vehicle System With One Vehicle and a Closed-Loop Path
Abstract--The use of automated guided vehicles (AGVs) in material-handling processes of manufacturing facilities and warehouses isbecomingincreasinglycommon.AcriticaldrawbackofanAG...
Aykut F. Kahraman, Abhijit Gosavi, Karla J. Oty
ISBI
2004
IEEE
14 years 9 months ago
SCIRun/BioPSE: Integrated Problem Solving Environment for Bioelectric Field Problems and Visualization
SCIRun is a general purpose problem solving environment that seeks to integrate the steps of preparing, executing, and visualizing simulations of physical and biological systems. ...
Robert S. MacLeod, David M. Weinstein, J. Davison ...
ICDCS
2012
IEEE
11 years 10 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...