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AI
1999
Springer
13 years 7 months ago
Cooperative Behavior Acquisition for Mobile Robots in Dynamically Changing Real Worlds Via Vision-Based Reinforcement Learning a
In this paper, we first discuss the meaning of physical embodiment and the complexity of the environment in the context of multi-agent learning. We then propose a vision-based rei...
Minoru Asada, Eiji Uchibe, Koh Hosoda
GEM
2009
13 years 6 months ago
Evidence of Coevolution in Multi-objective Evolutionary Algorithms
- This paper demonstrates that simple yet important characteristics of coevolution can occur in evolutionary algorithms when only a few conditions are met. We find that interaction...
James Whitacre
GRAPHICSINTERFACE
2009
13 years 6 months ago
Parallax photography: creating 3D cinematic effects from stills
We present an approach to convert a small portion of a light field with extracted depth information into a cinematic effect with simulated, smooth camera motion that exhibits a se...
Ke Colin Zheng, Alex Colburn, Aseem Agarwala, Mane...
CHI
2008
ACM
14 years 8 months ago
Ninja cursors: using multiple cursors to assist target acquisition on large screens
We propose the "ninja cursor" to improve the performance of target acquisition, particularly on large screens. This technique uses multiple distributed cursors to reduce...
Masatomo Kobayashi, Takeo Igarashi
HAPTICS
2008
IEEE
14 years 2 months ago
Model and Modeless Friction Compensation: Application to a Defective Haptic Interface
Abstract. This paper describes a preliminary work devoted to the design of a control architecture for a defective haptic interface, i.e. an underactuated haptic interface not able ...
Gianni Borghesan, Claudio Melchiorri