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CHI
2007
ACM
16 years 5 months ago
Testing the technology: playing games with video conferencing
Video connections can establish a media space in which games may be played, just as people play games while collocated. Experiments with participants playing the game `Mafia'...
Archer L. Batcheller, Brian Hilligoss, Kevin Nam, ...
CHI
2006
ACM
16 years 5 months ago
Feeling what you hear: tactile feedback for navigation of audio graphs
Access to digitally stored numerical data is currently very limited for sight impaired people. Graphs and visualizations are often used to analyze relationships between numerical ...
Steven A. Wall, Stephen A. Brewster
CHI
2005
ACM
16 years 5 months ago
Designing systems that direct human action
In this paper we present a user-centered design process for Active Capture systems. These systems bring together techniques from human-human direction practice, multimedia signal ...
Ana Ramírez Chang, Marc Davis
CHI
2002
ACM
16 years 5 months ago
The effects of spatial and temporal video distortion on lie detection performance
In various types of interactions, individuals may attempt to determine whether their communication partners are being honest or deceptive. Judgments of honesty rely, in part, on a...
Daniel B. Horn, Lana Karasik, Judith S. Olsen
HICSS
2008
IEEE
172views Biometrics» more  HICSS 2008»
15 years 11 months ago
Semantic Web Services Monitoring: An OWL-S Based Approach
In this paper we describe mechanisms for execution monitoring of semantic web services, based on OWL-S. The use of semantic descriptions and ontologies is a valuable extension to ...
Roman Vaculín, Katia P. Sycara