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CGF
2007
101views more  CGF 2007»
15 years 4 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
TITB
2008
109views more  TITB 2008»
15 years 4 months ago
Automatic Segmentation of High-Throughput RNAi Fluorescent Cellular Images
High throughput genome-wide RNAi screening is emerging as an essential tool to assist biologists in understanding complex cellular processes. The large number of images produced in...
Pingkun Yan, Xiaobo Zhou, Mubarak Shah, Stephen T....
ICCV
2009
IEEE
2061views Computer Vision» more  ICCV 2009»
16 years 9 months ago
Background Subtraction for Freely Moving Cameras
Background subtraction algorithms define the background as parts of a scene that are at rest. Traditionally, these algorithms assume a stationary camera, and identify moving obj...
Yaser Sheikh, Omar Javed, Takeo Kanade
3DPVT
2004
IEEE
250views Visualization» more  3DPVT 2004»
15 years 8 months ago
Multiple View Reconstruction of People
This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...
Adrian Hilton, Jonathan Starck
BC
2006
44views more  BC 2006»
15 years 4 months ago
Iterative cooperation between parallel pathways for object and background motion
In a typical visual scene, one or more objects move relative to a larger background, which can itself be in motion as a result of the observer's eyes moving with respect to th...
Alireza S. Mahani, Ralf Wessel