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WSCG
2003
148views more  WSCG 2003»
13 years 8 months ago
The Second Order Particle System
In this paper we present an extension to the classical particle system. We unify particles, particle sources, and force generators into a second order particle system. In the seco...
Tommi Ilmonen, Janne Kontkanen
ISMS
2004
Springer
14 years 22 days ago
An Interactive Parallel Multigrid FEM Simulator
Physically based modeling of deformable objects such as cloth or human tissue has grown to be very important for virtual simulations. However, interactive simulation of these nonl...
Xunlei Wu, Tolga Goktekin, Frank Tendick
CGI
2001
IEEE
13 years 11 months ago
Modeling and Rendering of Various Natural Phenomena Consisting of Particles
The simulation of various natural phenomena is one of the important research fields in computer graphics. In particular, aspects such as sky, clouds, water, fire, trees, smoke, te...
Tomoyuki Nishita, Yoshinori Dobashi
HCI
2007
13 years 8 months ago
Interactive Haptic Rendering of High-Resolution Deformable Objects
We present an efficient algorithm for haptic rendering of deformable bodies with highly detailed surface geometry using a fast contact handling algorithm. We exploit a layered defo...
Nico Galoppo, Serhat Tekin, Miguel A. Otaduy, Mark...
VIS
2008
IEEE
161views Visualization» more  VIS 2008»
14 years 8 months ago
Brushing of Attribute Clouds for the Visualization of Multivariate Data
The visualization and exploration of multivariate data is still a challenging task. Methods either try to visualize all variables simultaneously at each position using glyph-based ...
Heike Jänicke, Michael Böttinger, Gerik Scheue...