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» Interactive Protocols on the Reals
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160
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CGF
2005
159views more  CGF 2005»
15 years 4 months ago
Real-Time Shape Editing using Radial Basis Functions
Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...
Mario Botsch, Leif Kobbelt
132
Voted
IWC
2000
81views more  IWC 2000»
15 years 4 months ago
Steps to take before intelligent user interfaces become real
Intelligent user interfaces have been proposed as a means to overcome some of the problems that directmanipulation interfaces cannot handle, such as: information overflow problems...
Kristina Höök
206
Voted
ADMI
2010
Springer
15 years 3 months ago
Real-Time Sensory Pattern Mining for Autonomous Agents
Abstract. Autonomous agents are systems situated in dynamic environments. They pursue goals and satisfy their needs by responding to external events from the environment. In these ...
Pedro Sequeira, Cláudia Antunes
188
Voted
WAW
2010
Springer
235views Algorithms» more  WAW 2010»
15 years 2 months ago
Multiplicative Attribute Graph Model of Real-World Networks
Large scale real-world network data such as social and information networks are ubiquitous. The study of such social and information networks seeks to find patterns and explain th...
Myunghwan Kim, Jure Leskovec
AGI
2011
14 years 8 months ago
Real-World Limits to Algorithmic Intelligence
Abstract. Recent theories of universal algorithmic intelligence, combined with the view that the world can be completely specified in mathematical terms, have led to claims about ...
Leo Pape, Arthur Kok