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CVPR
2001
IEEE
14 years 9 months ago
Light Field Rendering for Large-Scale Scenes
In this paper, we present an efficient method to synthesize large-scale scenes, such as broad city landscapes. To date, model based approaches have mainly been adopted for this pu...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
HAPTICS
2002
IEEE
14 years 17 days ago
Computationally Efficient Techniques for Real Time Surgical Simulation with Force Feedback
In this paper, we present computationally efficient algorithms for the real time simulation of minimally invasive surgical (MIS) procedures. To develop a surgical simulator for tr...
Jung Kim, Suvranu De, Mandayam A. Srinivasan
SIGGRAPH
1997
ACM
13 years 11 months ago
Orientable textures for image-based pen-and-ink illustration
We present an interactive system for creating pen-and-ink-style line drawings from greyscale images in which the strokes of the rendered illustration follow the features of the or...
Michael Salisbury, Michael T. Wong, John F. Hughes...
VR
2002
IEEE
152views Virtual Reality» more  VR 2002»
14 years 15 days ago
ArtNova: Touch-Enabled 3D Model Design
We present a system, ArtNova, for 3D model design with a haptic interface. ArtNova offers the novel capability of interactively applying textures onto 3D surfaces directly by brus...
Mark Foskey, Miguel A. Otaduy, Ming C. Lin
VIS
2004
IEEE
124views Visualization» more  VIS 2004»
14 years 8 months ago
Constrained Inverse Volume Rendering for Planetary Nebulae
Determining the three-dimensional structure of distant astronomical objects is a challenging task, given that terrestrial observations provide only one viewpoint. For this task, b...
Charles D. Hansen, Gordon L. Kindlmann, Marcus A. ...