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RT
2004
Springer
14 years 2 months ago
PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments
ks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments Hui Xu, Nathan Gossett and Baoquan Chen University of Minnesota Digital Technology Center at Twin Cities † ...
Hui Xu, Nathan Gossett, Baoquan Chen
COMPSAC
2010
IEEE
13 years 7 months ago
Using Load Tests to Automatically Compare the Subsystems of a Large Enterprise System
Enterprise systems are load tested for every added feature, software updates and periodic maintenance to ensure that the performance demands on system quality, availability and res...
Haroon Malik, Bram Adams, Ahmed E. Hassan, Parmind...
BMCBI
2005
80views more  BMCBI 2005»
13 years 8 months ago
Sample phenotype clusters in high-density oligonucleotide microarray data sets are revealed using Isomap, a nonlinear algorithm
Background: Life processes are determined by the organism's genetic profile and multiple environmental variables. However the interaction between these factors is inherently ...
Kevin Dawson, Raymond L. Rodriguez, Wasyl Malyj
VISUALIZATION
2005
IEEE
14 years 2 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
CIDM
2011
IEEE
13 years 22 days ago
A GPU-based interactive bio-inspired visual clustering
Abstract—In this work, we present an interactive visual clustering approach for the exploration and analysis of vast volumes of data. The proposed approach is based on a bio-insp...
Ugo Erra, Bernardino Frola, Vittorio Scarano