Spatial-lattice computations with finite-range interactions are an important class of easily parallelized computations. This class includes many simple and direct algorithms for ...
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...
The increased complexity of today's distributed, composite, Web-based systems presents difficult and unique systems management problems. The way these systems interact, and th...
Jeffery Li, Patrick Martin, Wendy Powley, Kirk Wil...
Scanning the deformation behavior of real objects is a useful technique to acquire physically realistic behavior. It has been shown previously how to acquire physically realistic ...
Represented in a Morphable Model, 3D faces follow curved trajectories in face space as they age. We present a novel algorithm that computes the individual aging trajectories for g...
Kristina Scherbaum, Martin Sunkel, Hans-Peter Seid...