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CVIU
2006
110views more  CVIU 2006»
13 years 8 months ago
Simultaneous tracking of multiple body parts of interacting persons
This paper presents a framework to simultaneously segment and track multiple body parts of interacting humans in the presence of mutual occlusion and shadow. The framework uses mu...
Sangho Park, Jake K. Aggarwal
FDG
2009
ACM
14 years 3 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
RT
2001
Springer
14 years 1 months ago
Interactive Distributed Ray Tracing of Highly Complex Models
Abstract. Many disciplines must handle the creation, visualization, and manipulation of huge and complex 3D environments. Examples include large structural and mechanical engineeri...
Ingo Wald, Philipp Slusallek, Carsten Benthin, Mar...
VISUALIZATION
2002
IEEE
14 years 1 months ago
Interactive Translucent Volume Rendering and Procedural Modeling
Direct volume rendering is a commonly used technique in visualization applications. Many of these applications require sophisticated shading models to capture subtle lighting effe...
Joe Kniss, Simon Premoze, Charles D. Hansen, David...
VISUALIZATION
2003
IEEE
14 years 1 months ago
Chameleon: An interactive texture-based rendering framework for visualizing three-dimensional vector fields
In this paper we present an interactive texture-based technique for visualizing three-dimensional vector fields. The goal of the algorithm is to provide a general volume renderin...
Guo-Shi Li, Udeepta Bordoloi, Han-Wei Shen