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WIAMIS
2009
IEEE
14 years 3 months ago
Motion-swarm widgets for video interaction
Computer vision systems for human-computer interaction have tended towards more precise forms of interface that require complex vision tasks such as segmentation, tracking, object...
Jeffrey E. Boyd
WSC
1998
13 years 10 months ago
MODSIM III - a Tutorial with Advances in Database Access and HLA Support
MODSIM II is an object-oriented discrete event simulation language featuring extensive run-time libraries, graphical user interface and results presentation tools, database access...
John Goble, Brian Wood
SI3D
2003
ACM
14 years 2 months ago
Incorporating dynamic real objects into immersive virtual environments
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...
TOG
2008
100views more  TOG 2008»
13 years 8 months ago
Interactive procedural street modeling
This paper addresses the problem of interactively modeling large street networks. We introduce a modeling framework that uses tensor fields to guide the generation of a street gra...
Guoning Chen, Gregory Esch, Peter Wonka, Pascal M&...
GECCO
2006
Springer
144views Optimization» more  GECCO 2006»
14 years 15 days ago
Towards estimating nadir objective vector using evolutionary approaches
Nadir point plays an important role in multi-objective optimization because of its importance in estimating the range of objective values corresponding to desired Pareto-optimal s...
Kalyanmoy Deb, Shamik Chaudhuri, Kaisa Miettinen