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162
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UMUAI
1998
119views more  UMUAI 1998»
15 years 4 months ago
COLLAGEN: A Collaboration Manager for Software Interface Agents
We have implemented an application-independent collaboration manager, called Collagen, based on the SharedPlan theory of discourse, and used it to build a software interface agent...
Charles Rich, Candace L. Sidner
151
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NAR
2007
130views more  NAR 2007»
15 years 4 months ago
The SLiMDisc server: short, linear motif discovery in proteins
Short, linear motifs (SLiMs) play a critical role in many biological processes, particularly in protein–protein interactions. Overrepresentation of convergent occurrences of mot...
Norman E. Davey, Richard J. Edwards, Denis C. Shie...
129
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SCHOLARPEDIA
2010
80views more  SCHOLARPEDIA 2010»
15 years 3 months ago
Working memory
—Studies of attention and working memory address the fundamental limits in our ability to encode and maintain behaviorally relevant information, processes that are critical for g...
Alan Baddeley
165
Voted
AIED
2009
Springer
15 years 2 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
286
Voted
CSEE
2011
Springer
14 years 8 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie