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» Interactive Systems with Registers and Voices
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ICASSP
2011
IEEE
12 years 11 months ago
Continuous F0 in the source-excitation generation for HMM-based TTS: Do we need voiced/unvoiced classification?
Most HMM-based TTS systems use a hard voiced/unvoiced classification to produce a discontinuous F0 signal which is used for the generation of the source-excitation. When a mixed ...
Javier Latorre, Mark J. F. Gales, Sabine Buchholz,...
GI
2004
Springer
14 years 15 days ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
SMC
2007
IEEE
150views Control Systems» more  SMC 2007»
14 years 1 months ago
An intelligent knowledge sharing system for web communities
— This paper presents the prototype of an expert peering system for information exchange in the knowledge society. Our system realizes an intelligent, real-time search engine for...
Christian Bauckhage, Tansu Alpcan, Sachin Agarwal,...
SIGGRAPH
1996
ACM
13 years 11 months ago
Technologies for Augmented Reality Systems: Realizing Ultrasound-Guided Needle Biopsies
We present a real-time stereoscopic video-see-through augmented reality (AR) system applied to the medical procedure known as ultrasound-guided needle biopsy of the breast. The AR...
Andrei State, Mark A. Livingston, William F. Garre...
CODES
2007
IEEE
13 years 11 months ago
A computational reflection mechanism to support platform debugging in SystemC
System-level and Platform-based design, along with Transaction Level modeling (TLM) techniques and languages like SystemC, appeared as a response to the ever increasing complexity...
Bruno Albertini, Sandro Rigo, Guido Araujo, Cristi...