We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
Abstract. In this paper we propose a structured approach for the simulation of the human body which is comprehensive and extendable. Our architecture resembles the human organism a...
Sebastian Ullrich, Jakob Valvoda, Andreas Prescher...
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...