Sciweavers

2096 search results - page 127 / 420
» Interactive Virtual Humans in Real-Time Virtual Environments
Sort
View
HAPTICS
2005
IEEE
14 years 2 months ago
Active versus Passive Touch in Three Dimensions
Mark A. Symmons, Barry L. Richardson, Dianne B. Wu...
PRESENCE
1998
91views more  PRESENCE 1998»
13 years 8 months ago
Integrating Pedagogical Agents into Virtual Environments
In order for a virtual environment to be effective as a training tool, it is not enough to concentrate on the fidelity of the renderings and the accuracy of the simulated behavior...
W. Lewis Johnson, Jeff Rickel, Randy Stiles, Allen...
MICAI
2000
Springer
14 years 22 days ago
Detection and Tracking of Facial Features in Video Sequences
This work presents a real time system for detection and tracking of facial features in video sequences. Such system may be used in visual communication applications, such as teleco...
Rogério Schmidt Feris, Teófilo Em&ia...
VSMM
2007
Springer
14 years 3 months ago
Evolutionary Virtual Agent at an Exhibition
This paper describes the Evolutionary Virtual Agent (EVA) prototype designed as an interactive entertainment system for a multimedia exhibition. This implementation uses a behavior...
Jean-Claude Heudin
IVA
2007
Springer
14 years 3 months ago
The Rickel Gaze Model: A Window on the Mind of a Virtual Human
Gaze plays a large number of cognitive, communicative and affective roles in face-to-face human interaction. To build a believable virtual human, it is imperative to construct a ga...
Jina Lee, Stacy Marsella, David R. Traum, Jonathan...