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NETGAMES
2006
ACM
14 years 3 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
WOWMOM
2005
ACM
98views Multimedia» more  WOWMOM 2005»
14 years 2 months ago
Intuitive Human Governance of Autonomic Pervasive Computing Environments
This paper proposes an intuitive configuration tool for autonomic pervasive computing systems. Specifically the paper presents a system for the inference of user task intentions f...
Tony O'Donnell, David Lewis, Vincent Wade
GI
2001
Springer
14 years 1 months ago
Studierstube: An Application Environment for Multi-User Games in Virtual Reality
: Studierstube is an operating system for applications in virtual reality. It supports multiple users collaborating in a distributed system. While initially developed for scientifi...
Anton L. Fuhrmann, Werner Purgathofer
VW
2000
Springer
14 years 24 days ago
A Framework to Dynamically Manage Distributed Virtual Environments
Abstract. In this paper, we present the project Urbi et Orbi, a framework to dynamically manage distributed virtual environments (DVEs). This framework relies on a dedicated script...
Yoann Fabre, Guillaume Pitel, Laurent Soubrevilla,...
ICALT
2009
IEEE
14 years 1 months ago
A General Architecture for the Integration of Educational Videogames in Standards-compliant Virtual Learning Environments
Although Virtual Learning Environments have become popular educational tools, they remain a very active research topic. Two important aspects being discussed for next-generation V...
Ángel del Blanco, Javier Torrente, Pablo Mo...