Sciweavers

2096 search results - page 46 / 420
» Interactive Virtual Humans in Real-Time Virtual Environments
Sort
View
CHI
2005
ACM
14 years 8 months ago
Resizing beyond widgets: object resizing techniques for immersive virtual environments
The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
John F. Lucas, Ji-Sun Kim, Doug A. Bowman
ACMIDC
2008
13 years 9 months ago
Supporting children as they program to make physical and virtual objects interact
I develop technological tools to help communities of children creatively solve problems as they program computers. The Hook-ups project introduces computational tools that support...
Amon Millner
HCI
2009
13 years 5 months ago
Specifying the Representation of Non-geometric Information in 3D Virtual Environments
In 3D virtual environments (3DVE), we need to know what an object looks like (i.e. geometric information) and what the object is, what are its properties and characteristics and ho...
Kaveh Bazargan, Gilles Falquet
AFRIGRAPH
2004
ACM
14 years 1 months ago
Designing a VR interaction authoring tool using constructivist practices
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...
Cara Winterbottom, Edwin H. Blake
HAPTICS
2003
IEEE
14 years 1 months ago
Haptic Effects for Virtual Reality-Based Post-Stroke Rehabilitation
The majority of today’s haptic interfaces are designed for hand-based interaction with virtual environments. However, there are several reallife tasks that require a person to i...
Rares F. Boian, Judith E. Deutsch, Chan Su Lee, Gr...