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» Interactive Virtual Humans in Real-Time Virtual Environments
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VRST
1998
ACM
14 years 1 months ago
The control of avatar motion using hand gesture
It is difficult to navigate virtual environment as in real world and to interact with other participant in virtual environment, especially wearing Head-Mounted Display (HMD). We d...
Chan-Su Lee, Sang-Won Ghyme, Chan-Jong Park, Kwang...
INTETAIN
2005
Springer
14 years 2 months ago
Telepresence Techniques for Controlling Avatar Motion in First Person Games
First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
Henning Groenda, Fabian Nowak, Patrick Rö&szl...
VR
2011
IEEE
193views Virtual Reality» more  VR 2011»
13 years 22 days ago
Recognition-driven 3D navigation in large-scale virtual environments
We present a recognition-driven navigation system for large-scale 3D virtual environments. The proposed system contains three parts, virtual environment reconstruction, feature da...
Wei Guan, Suya You, Ulrich Neumann
ACMACE
2006
ACM
14 years 3 months ago
Open experiments of mobile sightseeing support systems with shared virtual worlds
In this paper, we describe results from the experiments of a location-dependent shared virtual world system applied to sightseeing entertainment. This system can be used with GPSp...
Hiroyuki Tarumi, Kayo Yokoo, Shouji Nishimoto, Kaz...
IADIS
2004
13 years 10 months ago
Role of social and human capital in virtual collaboration
Virtual collaboration is emerging as organizations embrace new business processes to take advantage of electronic communication technologies. This paper focuses on virtual collabo...
Ana Hol, Robyn Lawson