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UMUAI
2010
136views more  UMUAI 2010»
13 years 5 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
VMV
2003
145views Visualization» more  VMV 2003»
13 years 8 months ago
Interactive Volume Visualization of Complex Flow Semantics
Comprehending results from 3D CFD simulation is a difficult task. In this paper, we present a semantics-based approach to featurebased volume rendering of 3D flow data. We make ...
Helwig Hauser, Matej Mlejnek
ICRA
2003
IEEE
105views Robotics» more  ICRA 2003»
14 years 19 days ago
Foveated observation of shape and motion
– Robotic navigation and interaction frequently require that the shape and motion of external objects and events be observed. Many interesting events occur at mixed scales. Subtl...
James Davis, Xing Chen
CHI
2007
ACM
14 years 7 months ago
Move to improve: promoting physical navigation to increase user performance with large displays
In navigating large information spaces, previous work indicates potential advantages of physical navigation (moving eyes, head, body) over virtual navigation (zooming, panning, fl...
Robert Ball, Chris North, Doug A. Bowman
VISUALIZATION
1993
IEEE
13 years 11 months ago
Flow Volumes for Interactive Vector Field Visualization
Flow volumes are the volumetric equivalent of stream lines. They provide more information about the vector field being visualized than do stream lines or ribbons. Presented is an ...
Nelson L. Max, Barry G. Becker, Roger Crawfis