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CGF
2000
102views more  CGF 2000»
13 years 10 months ago
Tone Reproduction for Interactive Walkthroughs
When a rendering algorithm has created a pixel array of radiance values the task of producing an image is not yet completed. In fact, to visualize the result the radiance values s...
Annette Scheel, Marc Stamminger, Hans-Peter Seidel
VIS
2008
IEEE
233views Visualization» more  VIS 2008»
14 years 11 months ago
Smoke Surfaces: An Interactive Flow Visualization Technique Inspired by Real-World Flow Experiments
Smoke rendering is a standard technique for flow visualization. Most approaches are based on a volumetric, particle based, or image based representation of the smoke. This paper in...
Wolfram von Funck, Tino Weinkauf, Holger Theisel...
ICMCS
2007
IEEE
145views Multimedia» more  ICMCS 2007»
14 years 4 months ago
An Interactive 3D Environment for Computer Based Education
Individual learning capabilities can vary from gifted to exceptionally slow; some students may take longer to understand a concept and may not be able to achieve the expected stan...
Gang Wu, Irene Cheng
VR
2003
IEEE
192views Virtual Reality» more  VR 2003»
14 years 3 months ago
Interactive Flowing of Highly Viscous Volumes in Virtual Environments
We present a simple and linear 3D cellular automata approach for animating the behaviors of viscous flow volumes in virtual environments. An accurate modeling of fluid flow usu...
Xiaoming Wei, Wei Li, Arie E. Kaufman
ISMAR
2002
IEEE
14 years 3 months ago
Hand Tracking for Interactive Pattern-Based Augmented Reality
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
Shahzad Malik, Chris McDonald, Gerhard Roth