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EGH
2007
Springer
14 years 5 months ago
Programmable shaders for deformation rendering
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
CGF
2008
120views more  CGF 2008»
13 years 10 months ago
Online Personalised Non-photorealistic Rendering Technique for 3D Geometry from Incremental Sketching
This paper presents an online personalised non-photorealistic rendering (NPR) technique for 3D models generated from interactively sketched input. This technique has been integrat...
Daychyi Ku, Sheng Feng Qin, David K. Wright, CuiXi...
VIS
2004
IEEE
77views Visualization» more  VIS 2004»
14 years 12 months ago
Real-Time Volume Rendering of Four Channel Data Sets
We present a novel method to encode four data channels in a volumetric data set, and render it at interactive frame rates with maximum intensity projection (MIP) using textured po...
Alexander Rice, Jürgen P. Schulze
IMAGING
2003
14 years 4 days ago
Spectral Imaging of Matisse's Pot of Geraniums: A Case Study
The accuracy of color image-acquisition systems is most often evaluated using test targets of uniform color patches imaged under optimal conditions. In artwork imaging, system per...
Roy S. Berns, Lawrence A. Taplin, Francisco H. Ima...
ICAT
2006
IEEE
14 years 4 months ago
Hierarchical 3D Data Rendering System Synchronizing with HTML
Abstract. We propose a new rendering system for large-scale, 3D geometic data that can be used with web-based content management systems (CMS). To achieve this, we employed a geome...
Yousuke Kimura, Tomohiro Mashita, Atsushi Nakazawa...