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APGV
2004
ACM
148views Visualization» more  APGV 2004»
14 years 4 months ago
A perceptually-inspired force model for haptic texture rendering
One of the most salient haptic characteristics of objects is surface texture. Psychophysics studies have identified several key factors that affect perception of roughness during...
Miguel A. Otaduy, Ming C. Lin
IEEEMSP
2002
IEEE
181views Multimedia» more  IEEEMSP 2002»
14 years 3 months ago
Combining stereo and visual hull information for on-line reconstruction and rendering of dynamic scenes
—In this paper, we present a novel system which combines depth-from-stereo and visual hull reconstruction for acquiring dynamic real-world scenes at interactive rates. First, we ...
Hartmut Schirmacher, Ming Li, Marcus A. Magnor, Ha...
MSE
2002
IEEE
109views Hardware» more  MSE 2002»
14 years 3 months ago
Engineering a Realistic Real-Time Conducting System for the Audio/Video Rendering of a Real Orchestra
This paper describes the first multimedia system that allows users to conduct a realistic electronic orchestra. Users control tempo, dynamics, and instrument emphasis of the orch...
Jan O. Borchers, Wolfgang Samminger, Max Mühl...
AINA
2006
IEEE
14 years 2 months ago
Refining WiFi Indoor Positioning Renders Pertinent Deploying Location-Based Multimedia Guide
If outdoor positioning is widely treated and quite precise, indoor or more generally in heterogeneous environment, the positioning (and also mobility prediction) requires conseque...
Frederic Lassabe, Philippe Canalda, Pascal Chatonn...
TVCG
2011
196views more  TVCG 2011»
13 years 5 months ago
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
—Haptic texture represents the fine-grained attributes of an object’s surface and is related to physical characteristics such as roughness and stiffness. We introduce an inter...
Jochen Lang, Sheldon Andrews