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WMTE
2006
IEEE
14 years 4 months ago
The Focus Problem in Mobile Learning
Mobile learning has a lot of potential for supporting learning in situations such as in a museum, at a tourist sight or when exploring biological phenomena at a riverside. There l...
Christoph Göth, Dirk Frohberg, Gerhard Schwab...
PERVASIVE
2005
Springer
14 years 3 months ago
Towards Massively Multi-user Augmented Reality on Handheld Devices
Augmented Reality (AR) can naturally complement mobile computing on wearable devices by providing an intuitive interface to a three-dimensional information space embedded within ph...
Daniel Wagner, Thomas Pintaric, Florian Ledermann,...
AFRIGRAPH
2004
ACM
14 years 3 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
BCSHCI
2007
13 years 11 months ago
Envisioning future mobile spatial applications
This paper presents two empirical investigations of future applications of mobile spatial interaction, i.e. the use of mobile phones as pointers to the real world. In situated int...
Peter Fröhlich, Rainer Simon, Elisabeth Muss,...
GRAPHICSINTERFACE
2004
13 years 11 months ago
Remote Collaboration Using Augmented Reality Videoconferencing
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...
István Barakonyi, Tamer Fahmy, Dieter Schma...