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AMDO
2010
Springer
13 years 10 months ago
Data-Driven On-Line Generation of Interactive Gait Motion
In this paper, we present a novel constraint-based method that is able to adapt captured gait motions to new paths while preserving the original gait style. Foot-plant constraints ...
Liang Zhang, Stephan Rusdorf, Guido Brunnett
MIG
2009
Springer
14 years 2 months ago
Motion Pattern Encapsulation for Data-Driven Constraint-Based Motion Editing
The growth of motion capture systems have contributed to the proliferation of human motion database, mainly because human motion is important in many applications, ranging from gam...
Schubert R. Carvalho, Ronan Boulic, Daniel Thalman...
PG
2003
IEEE
14 years 21 days ago
Motion Perturbation Based on Simple Neuromotor Control Models
Motion capture is widely used for character animation. One of the major challenges of this technique is how to modify the captured motion in plausible ways. Previous work has focu...
KangKang Yin, Michael B. Cline, Dinesh K. Pai
VRST
2004
ACM
14 years 26 days ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
CA
1999
IEEE
13 years 11 months ago
Animation of Human Walking in Virtual Environments
This paper presents an interactive hierarchical motion control system dedicated to the animation of human figure locomotion in virtual environments. As observed in gait experiment...
Shih-kai Chung, James K. Hahn