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NIME
2005
Springer
118views Music» more  NIME 2005»
14 years 29 days ago
Tangible Acoustic Interfaces and their Applications for the Design of New Musical Instruments
Tangible Acoustic Interfaces (TAI) rely on various acousticsensing technologies, such as sound source location and acoustic imaging, to detect the position of contact of users int...
Alain Crevoisier, Pietro Polotti
GRAPHITE
2005
ACM
14 years 1 months ago
Sketching with a low-latency electronic ink drawing tablet
Drawing on paper is an experience which is still unmatched by any input device for drawing into a computer in terms of accuracy, dexterity and general pleasantness of use. This pa...
Alex Henzen, Neculai Ailenei, Fabian Di Fiore, Fra...
BMCBI
2010
97views more  BMCBI 2010»
13 years 7 months ago
Kinome-wide interaction modelling using alignment-based and alignment-independent approaches for kinase description and linear a
Background: Protein kinases play crucial roles in cell growth, differentiation, and apoptosis. Abnormal function of protein kinases can lead to many serious diseases, such as canc...
Maris Lapinsh, Jarl E. S. Wikberg
UIST
1995
ACM
13 years 11 months ago
Visual Interfaces for Solids Modeling
This paper exploresthe useof visualoperatorsfor solidsmodeling. We focus on designing interfaces for free-form operators such as blends, sweeps, and deformations, because these op...
Cindy Grimm, David Pugmire
CHI
2006
ACM
14 years 7 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff