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AIIA
2007
Springer
14 years 2 months ago
Harvesting Relational and Structured Knowledge for Ontology Building in the WPro Architecture
We present two algorithms for supporting semi-automatic ontology building, integrated in WPro, a new architecture for ontology learning from Web documents. The first algorithm auto...
Daniele Bagni, Marco Cappella, Maria Teresa Pazien...
NORDICHI
2006
ACM
14 years 2 months ago
Real life experiences with experience design
Experience Design is an emergent field of study, and various approaches to the field abound. In this paper, we take a pragmatic approach to identifying key aspects of an experienc...
Peter Dalsgård, Kim Halskov
IUI
2005
ACM
14 years 1 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
SIGGRAPH
1991
ACM
13 years 12 months ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
GECCO
2004
Springer
103views Optimization» more  GECCO 2004»
14 years 1 months ago
Using a Genetic Algorithm to Design and Improve Storage Area Network Architectures
Abstract. Designing storage area networks is an NP-hard problem. Previous work has focused on traditional algorithmic techniques to automatically determine fabric requirements, net...
Elizabeth Dicke, Andrew Byde, Paul J. Layzell, Dav...