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PAMI
2002
112views more  PAMI 2002»
13 years 7 months ago
Feature Space Trajectory Methods for Active Computer Vision
We advance new active object recognition algorithms that classify rigid objects and estimate their pose from intensity images. Our algorithms automatically detect if the class or p...
Michael A. Sipe, David Casasent
ATAL
2003
Springer
14 years 1 months ago
Expressive global protocols via logic-based electronic institutions
Communication is the key feature of Multi-agent Systems. The interactions among components of a system may take many distinct forms of increasing complexity such as in auctions, n...
Wamberto Weber Vasconcelos
SIGGRAPH
1994
ACM
14 years 19 hour ago
A fast shadow algorithm for area light sources using backprojection
The fast identification of shadow regions due to area light sources is necessary for realistic rendering and for discontinuity meshing for global illumination. A new shadow-determ...
George Drettakis, Eugene Fiume
VIS
2009
IEEE
304views Visualization» more  VIS 2009»
14 years 9 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
BIBE
2004
IEEE
149views Bioinformatics» more  BIBE 2004»
13 years 11 months ago
Interactive 3D Protein Structure Visualization Using Virtual Reality
Large-scale biomedical data sets of macromolecular structures such as DNA and proteins describe highly complex biomolecular entities which often consist of thousands of atoms and ...
Elke Moritz, Jörg Meyer