Sciweavers

334 search results - page 22 / 67
» Interactive motion generation from examples
Sort
View
TOG
2012
193views Communications» more  TOG 2012»
11 years 11 months ago
Continuous character control with low-dimensional embeddings
Interactive, task-guided character controllers must be agile and responsive to user input, while retaining the flexibility to be readily authored and modified by the designer. C...
Sergey Levine, Jack M. Wang, Alexis Haraux, Zoran ...
AAAI
2004
13 years 10 months ago
Analogical Path Planning
We present a probabilistic method for path planning that considers trajectories constrained by both the environment and an ensemble of restrictions or preferences on preferred mot...
Saul Simhon, Gregory Dudek
SIGGRAPH
1996
ACM
14 years 26 days ago
Flow and Changes in Appearance
An important, largely unexplored area of computer image generation is the simulation of weathering and its effects on appearance. Weathering results from the interaction of the en...
Julie Dorsey, Hans Køhling Pedersen, Pat Ha...
IJRR
2008
101views more  IJRR 2008»
13 years 8 months ago
Motion Planning Under Uncertainty for Image-guided Medical Needle Steering
We develop a new motion planning algorithm for a variant of a Dubins car with binary left/right steering and apply it to steerable needles, a new class of flexible beveltip medica...
Ron Alterovitz, Michael S. Branicky, Kenneth Y. Go...
MICS
2010
92views more  MICS 2010»
13 years 7 months ago
Specifying Rewrite Strategies for Interactive Exercises
Strategies specify how a wide range of exercises can be solved incrementally, such as bringing a logic proposition to disjunctive normal form, reducing a matrix, or calculating wit...
Bastiaan Heeren, Johan Jeuring, Alex Gerdes